Friday, September 26, 2008

First marker tracking example


I tested my marker tracker on iPod Touch. 
Current frame rate is about 6 fps. Marker detection and decoding is fast enough and it does not reduce performance much. 

The major bottlenecks are (1) converting a RGB image to a binary image and (2) Background texture update in every frame. As I posted previously, the major problem is texture update. Still there may be a way to update the performance. 

2 comments:

  1. Hey!

    Which library do you use to do the marker detection and tracking? I'm currently studying in this field and searching for resources!

    Thanks!

    Bo

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  2. We are using our own source codes. Check ARToolkit or ARToolkitPlus library.

    ReplyDelete